The sundiver is a synthetic morph designed for solar research and emergency rescue operations. Sundivers are sleek mechanisms, about six meters long. They look a little like ramjets, except for a pair of articulated arms that extend forward from the morph’s pointed nose, allowing it to reach for and grasp objects. Because sundivers operate in the coronal environment, they are built to survive superheated plasma and shielded against radiation. Sundivers are equipped with a powerful electromagnetic propulsion system that allows them to skate along solar magnetic lines of force much like the surya do.
Enhancements: 360-Degree Vision, Access Jacks, Basic Mesh Inserts, Coronal Adaptation, Cortical Stack, Cyberbrain, Enhanced Vision, Heavy Combat Armor, Mnemonic Augmentation, Radar, Reflex Booster
Mobility System: Thrust Vector (12/60)
Aptitude Maximum: 30
Speed Modifier: +1 (Reflex Booster)
Wound Threshold: 24
Advantages: +5 COO, +10 REF (+20 with Reflex Booster), Armor 16/16
CP Cost: 70
Credit Cost: Expensive (minimum 40,000+)
Delta-V: I ﬂew one of these into the sun once. I have never been so terriﬁed in my life. Can’t wait to do it again.
Rivet: The sundiver is actually a fairly good all-purpose synth and there’s a lot of groups that have started using them in high heat and high rad environments other than suns. If you swap out the propulsion system for something that’s a little slower and gives a bit more control, they make pretty good gatecrashing morphs as well.