SphereMorph AdamBurn.png

Popular with AGIs and synthmorph activists, this morph is a sphere approximately one meter in diameter. It can extend up to four flexible limbs as required, and typically hovers at approximately human eye level. The first tests of this morph revealed that the chameleon surface was necessary because it allows the user to display the image of a face, which made most transhumans both more comfortable talking with this morph and less likely to assume that it is a robot.
Enhancements: 360-Degree Vision, Access Jacks, Basic Mesh Inserts, Chameleon Skin, Cortical Stack, Cyberbrain, Enhanced Vision, Extra Limbs (4 Arms), Gas-Jet System, Mnemonic Augmentation, Puppet Sock, Telescoping Limbs
Mobility System: Roller (8/32), Thrust Vector (4/20)
Aptitude Maximum: 30
Durability: 35
Wound Threshold: 7
Advantages: 4 arms, +10 COG, +5 to three other aptitudes of the player’s choice, Armor 6/6
CP Cost: 65
Credit Cost: Expensive (minimum 70,000+)

Rivet: For the next time you need to roll into action!
Qi: *groan*
Sava: Laugh all you want, the maneuverability of rollers like this is impressive. One of my teammates saved my ass once by rolling down a ramp, spinning ‘round a hairpin turn, taking a bump into the air, and knocking over a gunman like a bowling pin.
Pivo: Just be careful on the model, some are known to have issues with their gyroscopes and stabilizers.

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