Crasher Zonestalker LakeHurwitz.png

An enhanced version of ruster morphs, crashers are rugged and durable designs capable of weathering a range of harsh environments. They are the ideal biomorph for gatecrashing assignments and are popular among first-in teams. Though pricey compared to other biomorph options, many gatecrashers traveling to less habitable and dangerous environments have found the investment worth it.
Implants: Basic Biomods, Basic Mesh Inserts, Bioweave Armor (Light), Circadian Regulation, Clean Metabolism, Cortical Stack, Direction Sense, Eidetic Memory, Enhanced Respiration, Enhanced Vision, Grip Pads, Hibernation, Medichines, Oxygen Reserve, Toxin Filters, Vacuum Sealing
Aptitude Maximum: 30
Durability: 40
Wound Threshold: 8
Advantages: Bioweave Armor (Light) (2/3), +5 COG, +10 SOM, +5 to three other aptitudes of the player’s choice

CrasherMorph Cabrera.png

CP Cost: 70
Credit Cost: Expensive (Minimum 40,000+)
Nova Vida: The price tag on these is high, but it’s a very capable morph with lots of utility outside of gatecrashing ops.
Ruqinzhe: What is this “price tag” you speak of?
Sequencer: Just be careful what brand name you pick. I know for a fact that certain hypercorps cut corners on the genetics in order to rush out morphs to meet the demand for gatecrashing missions. I’ve seen reports of respiratory failure in atmos well within their safety range and hibernators falling into nonresponsive comas. Skins from Omniflesh have particularly bad reviews.

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