BiocoreMorph NathanGeppert

Originally designed by a scum engineer who just wanted to see if it could be done, the biocore is a synthmorph with a biological brain. The design has since spread to those who wish to enjoy the advantages of sleeving in a synthmorph without the risk of brainhacking or who simply dislike the idea of using a cyberbrain (including some asyncs). Most models feature a stylized but transparent braincase, to show off the biocore’s main feature, but others appear to be ordinary synthmorphs from the outside; only a detailed physical examination can determine that it actually contains a living brain.
Enhancements: Access Jacks, Basic Mesh Inserts, Brain Box, Cortical Stack, Eidetic Memory
Mobility System: Walker (4/20)
Aptitude Maximum: 30
Durability: 40
Wound Threshold: 8
Advantages: +5 SOM, +5 to two other aptitudes of the player’s choice, Armor 6/6
Disadvantages: Social Stigma (Clanking Masses) trait
CP Cost: 50
Credit Cost: Expensive (minimum 60,000+)

Das Frettchen: Yeah, I really want to be soulgazing into your grey matter over coffee. Thanks for that. It’s only marginally better than that scum “artist,” Vagface.
Rivet: Coreporeal produces a few biocore shells that look just like common synths on the outside. It’s sometimes worth dragging along the old lobes if you’re worried someone’s aiming to root your headcase.
Ruqinzhe: Our team’s async tried this. She liked it—a bit too much. Said it made her feel “free,” like her mind was liberated to wander the cosmos. The episodes of her talking to herself went up a notch or three, and ever since she’s been infatuated with the idea of switching over to gatecrashing ops. I’m inclined to let her go.

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